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Table V · The Works

Vercel

Where Cole's frontends live: Git-connected projects that build on every push, a preview deployment for every branch and pull request, production on merge, checks that gate a release, and what Hobby and Pro really allow.

f. 58r129 stichoiemended Oct 28, 2026cited by 15

Capitula · contents
  1. How a change reaches production
  2. Environments
  3. Domains and DNS
  4. Hobby or Pro
  5. Gotchas

Vercel hosts the frontends of Cole’s apps and sites, this wiki included. Each frontend is a project connected to its GitHub repository: every push builds, every branch and pull request gets its own preview deployment with its own URL, and a merge to the production branch deploys production. Cole never runs a deploy command for a frontend. The Git history is the deploy log.

How a change reaches production

  1. Push a branch or open a pull request. Vercel builds a preview deployment and posts its URLs on the pull request: one that always follows the branch’s latest commit, and one pinned to the exact commit.
  2. Checks run. The repository’s GitHub Actions workflows (build, lint, tests) report on the same pull request, and branch protection makes them required, so a red check blocks the merge. Reviewers, human or agent, open the preview URL instead of pulling the branch.
  3. Merge to the production branch. Vercel builds a production deployment and moves the production domains to it when it is ready. If something is wrong, rolling back is one click (or vercel rollback), because the previous deployment still exists.

Vercel’s Deployment Checks add a gate after the merge: the production build exists, but Vercel holds it off the production domains until the required checks pass. The checks can be Vercel’s own (it runs the project’s lint and typecheck scripts), selected GitHub Actions results, or checks from Marketplace integrations. That matters when agents merge quickly: the code tested before a merge is not always the code that ships.

Environments

Vercel has three environments by default: Local, Preview and Production. Each can hold its own environment variables: a preview points at a test database, production at the real one.

vercel link        # connect this directory to its Vercel project
vercel env pull    # write the Development variables to .env.local

On Pro, custom environments add named ones such as staging, each with its own branch, domain and variables. On any plan, a long-lived staging branch with its own domain and branch-specific preview variables does most of the same job. Changing a variable needs a new deployment before it takes effect. How Cole keeps those variables out of the repository is on Env Files and dotenvx.

Domains and DNS

The domains themselves live at Cloudflare, like all of Cole’s Domains. A Vercel frontend’s record is DNS-only: Cloudflare answers the DNS query and the browser connects straight to Vercel, which issues the certificate and runs its own CDN and firewall. That is Vercel’s own recommendation; putting Cloudflare’s proxy in front of Vercel hides visitors’ addresses from Vercel’s DDoS and bot protection and adds a second cache to keep in sync.

Two more things come with every project:

  • Standard Protection. Every one of Cole’s projects requires a Vercel login for preview and deployment URLs, and leaves the production domains public. A preview of an unreleased feature is not on the open internet. For automation, Vercel’s protection bypass for automation secret lets a test runner in.
  • Sentry. The Sentry integration writes the project’s SENTRY_* variables into Vercel and uploads source maps on each build, so an error in production points at the original source line.

The projects and their domains are part of the OpenTofu estate. Their environment variables are not: some are owned by integrations, and the rest are secrets. Because a Vercel token can change anything in its team, the Vercel root is planned and applied by Cole locally, never by CI.

Hobby or Pro

Hobby Pro
Price Free $20 per developer seat per month
Use Personal, non-commercial only Commercial use, teams
Projects 200 Unlimited
Deployments per day 100 6,000
Build machine 2 vCPUs, 8 GB 4 vCPUs by default, larger machines available
Runtime logs 1 hour 1 day
Vercel WAF custom rules Up to 3 Up to 40
Custom environments No Yes
Extra usage Not available: features pause until the limit resets Pay as you go past the included credit

(Prices as of October 28, 2026, from vercel.com.) Two rules about Git matter as much as the table:

  • On Hobby, only the owner’s commits deploy, and a private repository owned by a GitHub organization cannot deploy to a Hobby team at all.
  • On Pro, the commit author must be a member of the team. An agent that commits under its own identity needs a seat or an approval, or its pushes will not deploy.

Checking Cole’s numbers

Cole said: “we pay for the Vercel Pro plan only because of the amount of stuff we’re building. I don’t know what the limits are but the free plan, honestly, is probably good for most people.”

Vercel’s pages agree, with conditions. Hobby is free, and its included usage (100 GB of fast data transfer, a million function invocations and a million CDN requests a month, 100 deployments a day) is plenty for a personal site or a side project. The catch is the license: Hobby is for personal, non-commercial use, so anything that sells something needs Pro, at $20 per developer seat per month (as of , vercel.com) per developer seat. For Cole, the volume decides it: many projects, many deployments a day from agents, and features such as custom environments and longer logs.

Gotchas

  • The first deployment of a new project is always production, whatever branch it came from.
  • Preview deployments are not indexed by search engines by default, but they can still be shared. Use protection on anything that is not ready.
  • Hobby limits pause, they do not bill. Going over a Hobby limit can switch a feature off for up to 30 days.
  • Commits from an unknown author are held. Under a Pro team, a commit author who is not a member gets no deployment until they are added to the team or approved, depending on the team’s collaboration settings.

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